- unreal 77
- c++ 48
- ui 40
- basic 38
- intermediate 27
- blueprint 19
- umg 15
- text 11
- video 9
- localization 8
- texture 5
- plugin 5
- typography 3
- animation 3
- advanced 3
- ux 2
- userwidget 2
- material 2
- widget 2
- resources 2
- data 2
- testing 2
- button 2
- qa 2
- cheat 2
- community 2
- subtitles 1
- accessibility 1
- slate 1
- performance 1
- formatttext 1
- unity 1
- presentation 1
- data table 1
- design 1
- xml 1
- json 1
- actor 1
- hud 1
- engine 1
- monitor 1
- desktop 1
- debug 1
- discord 1
- support 1
- scripting 1
- lua 1
- python 1
- angelscript 1
- javascript 1
- skookumscript 1
- programming 1
- beginner 1
- gamedev 1
- industry 1
- logging 1
accessibility
How to Make Game Subtitles Better
A bunch of suggestions and examples.
actor
Character Health Bar UI using C++
How to set up widgets attached to actors.
advanced
Common UI Button Widgets
Centralized styling, selected state, and more!
Common UI Text Widgets
Text widgets with centralized styling, marquee and more!
Common UI Introduction
What is the plugin for? What does it contain? Why should we care?
angelscript
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
animation
A UMG C++ Tweening Library
Animate UMG widgets from C++
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Unreal Engine UI Animation
Creating animations, events, reusable animations.
basic
Intro to Delegates in C++
How to declare a dynamic multicast delegate and subscribe to it, using C++.
Curve Tables
Define gameplay data using external CSV/JSON.
Getting into the Games Industry
Advice on finding jobs, applying, interviewing and getting hired.
Iterating over UENUM with TEnumRange
Make any enum iterable with ENUM_RANGE_BY_COUNT and others
Intro to making UIs in Unreal Engine 5
A rambling live chat-style video about the basics of creating user interfaces in Unreal Engine 5.
Widget Reflector Video Tutorial
How to use the Widget Reflector to debug UI issues.
Changing UI Scale in Unreal Engine
Let players make the UI larger or smaller! Or the same!
BYG Localization plugin
Define Markdown-like custom syntax, use nested styles
BYG Rich Text plugin
Define Markdown-like custom syntax, use nested styles
Send HTTP POST with Unreal Engine
Attach screenshots, zips, plain form data, and send it to a server!
Supporting Localized Keybindings
Setting defaults for AZERTY, QWERTZ keyboards
Games in UI - UBC Guest Lecture (2021)
A video lecture with rules of thumb
BUIValidator Plugin
Texture settings validator plugin
Reimporting Assets
A single setting makes working in a team a breeze
Creating a Custom Texture Group in Unreal 4
Stop changing all those settings manually, centralize them in a custom texture group.
Software & Hardware I Use
Some self-indulgence
Unreal Console Cheat Manager
Cheat your way to success!
How to set up UI in an Unreal project
Use C++ and Blueprints to create a solid foundation for your game UI.
Buttons with custom hitboxes
How can I make a button with a non-rectangular hitbox?
Why TOptional<T>
is my new favourite tool
For optional parameters, and explictly marking undefined state.
C++ & Blueprints UMG Workflow Video
A introductory tutorial on how to set up UIs using C++ and Blueprints.
Creating Resolution-independent UIs in Unreal Engine
Design at lowest resolution, scale with DPI Scaling and Custom Application Scaling
Help and Resources for Unreal Engine
How to get help, and help yourself
Unreal UI Best Practices
A completely subjective list of things that I do.
A UMG C++ Tweening Library
Animate UMG widgets from C++
Things I wish I knew coming to Unreal from Unity
Gotchas and surprises I encountered
UPROPERTY EditCondition and CanEditChange
How to make variables read-only or hidden, based on other variables.
Using Curly Braces in FormatText
tldr; Wrap them in backticks
Fix Tick Not Being Called on Widgets
I see this one being asked quite often in the Unreal Slackers #ui chat.
Updating UserWidgets in the Editor
Using SynchronizeProperties() to show changes to Blueprint properties in the editor.
Using the RetainerBox Widget
How to apply material effects to a group of child widgets.
Using Materials in Unreal UIs
How to apply shader effects to your UIs.
Unreal UIs and Localization
Common pitfalls to avoid as you implement user interfaces in Unreal.
Creating a UserWidget in C++
How to build user widgets base classes in C++.
Introduction to C++ UIs in Unreal
What's the deal with Slate, UMG and Blueprints?
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Introduction to UIs in Unreal
How to start making user interfaces in Unreal using UMG, Slate and C++
Unreal Engine UI Animation
Creating animations, events, reusable animations.
beginner
Using the same callback function for many UButtons
Which button was called? Now you can find out!
blueprint
Keyboard-only Blueprint Editing
Edit faster, avoid RSI, improve consistency
Unreal Engine Data Roundtable Discussion
Discussing data format issues, strengths, weaknesses
Intro to making UIs in Unreal Engine 5
A rambling live chat-style video about the basics of creating user interfaces in Unreal Engine 5.
Common UI Button Widgets
Centralized styling, selected state, and more!
Useful Editor Preferences
Improve your workflow, avoid annoyances
Buttons with custom hitboxes
How can I make a button with a non-rectangular hitbox?
Character Health Bar UI using C++
How to set up widgets attached to actors.
C++ & Blueprints UMG Workflow Video
A introductory tutorial on how to set up UIs using C++ and Blueprints.
Data-driven Design in Unreal
Data Tables, Data Assets and others
Things I wish I knew coming to Unreal from Unity
Gotchas and surprises I encountered
UPROPERTY EditCondition and CanEditChange
How to make variables read-only or hidden, based on other variables.
Using Curly Braces in FormatText
tldr; Wrap them in backticks
Return Arrays of the Correct Subclass Type in Blueprints
Avoid casting with this one weird trick.
Fix Tick Not Being Called on Widgets
I see this one being asked quite often in the Unreal Slackers #ui chat.
Connect C++ to UMG Blueprints with BindWidget
How to control logic from C++ and configure visuals in Blueprints.
Creating a UserWidget in C++
How to build user widgets base classes in C++.
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Asynchronous Loading with TAssetPtr<T>
In both C++ and Blueprints.
Unreal Engine UI Animation
Creating animations, events, reusable animations.
button
Common UI Button Widgets
Centralized styling, selected state, and more!
Buttons with custom hitboxes
How can I make a button with a non-rectangular hitbox?
c++
Advanced Delegates in C++
All the flavours, all the considerations.
Intro to Delegates in C++
How to declare a dynamic multicast delegate and subscribe to it, using C++.
Curve Tables
Define gameplay data using external CSV/JSON.
Using the Visual Logger
Unreal's Visual Logger is great for debugging spatial issues.
Unreal Engine Data Roundtable Discussion
Discussing data format issues, strengths, weaknesses
Using the same callback function for many UButtons
Which button was called? Now you can find out!
How to make a pull request to Unreal Engine
Be the changelist you want to see in the world.
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
Iterating over UENUM with TEnumRange
Make any enum iterable with ENUM_RANGE_BY_COUNT and others
How to make a Tickable Object
Tick any object you want, UObject or not!
Unreal UI Discord
Come talk about Unreal UI on Discord!
Common UI Button Widgets
Centralized styling, selected state, and more!
Common UI Text Widgets
Text widgets with centralized styling, marquee and more!
Common UI Introduction
What is the plugin for? What does it contain? Why should we care?
UMG List View
Populate a vertical box with a huge number of elements!
Useful Editor Preferences
Improve your workflow, avoid annoyances
Unreal Engine Plugins
A list of all the plugins I've worked on
Changing UI Scale in Unreal Engine
Let players make the UI larger or smaller! Or the same!
BYG Localization plugin
Define Markdown-like custom syntax, use nested styles
C++-style Singletons in Unreal Engine
Seriously don't do it.
BYG Rich Text plugin
Define Markdown-like custom syntax, use nested styles
Send HTTP POST with Unreal Engine
Attach screenshots, zips, plain form data, and send it to a server!
Supporting Localized Keybindings
Setting defaults for AZERTY, QWERTZ keyboards
BUIValidator Plugin
Texture settings validator plugin
Building Complex Functional Tests
How to build a suite of tests for gameplay code.
Unreal-style Singletons with Subsystems
Subsystems are a simple way to make modular, globally-accessible logic.
Unreal Console Cheat Manager
Cheat your way to success!
Accessing Unreal's Global Variables
How to use GAverageFPS, GAverageMS
Pause Game When Window Loses Focus
Want to pause the game, reduce FPS, mute audio when the game window loses focus?
How to set up UI in an Unreal project
Use C++ and Blueprints to create a solid foundation for your game UI.
Why TOptional<T>
is my new favourite tool
For optional parameters, and explictly marking undefined state.
Testing and Test Driven Development in Unreal
It's so satisfying when all the lights turn green!
C++ & Blueprints UMG Workflow Video
A introductory tutorial on how to set up UIs using C++ and Blueprints.
Data-driven Design in Unreal
Data Tables, Data Assets and others
Unreal UI Best Practices
A completely subjective list of things that I do.
A UMG C++ Tweening Library
Animate UMG widgets from C++
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
FRunnable and Threads
One way to set up threads in Unreal.
Return Arrays of the Correct Subclass Type in Blueprints
Avoid casting with this one weird trick.
Updating UserWidgets in the Editor
Using SynchronizeProperties() to show changes to Blueprint properties in the editor.
Connect C++ to UMG Blueprints with BindWidget
How to control logic from C++ and configure visuals in Blueprints.
Unreal UIs and C++: Slate
After you have mastered UserWidgets and UMG, let's get down to the nitty-gritty.
Creating new UWidgets in C++
Create your own custom re-usable widgets in pure C++. No Blueprints required!
Creating a UserWidget in C++
How to build user widgets base classes in C++.
Introduction to C++ UIs in Unreal
What's the deal with Slate, UMG and Blueprints?
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Lambdas with TFunctionRef<T>
Unreal-style lambda functions that can be passed around to functions.
Asynchronous Loading with TAssetPtr<T>
In both C++ and Blueprints.
cheat
Cheat Console Cheat Scripts
Store sets of cheats in a .ini, execute them with one command.
Fuzzy Search in Unreal's Cheat Console
tldr; prefix with ? and a space.
community
#notGDC 2022 Talks
Thanks to everyone for sharing their knowledge!
Unreal UI Discord
Come talk about Unreal UI on Discord!
data
Unreal Engine Data Roundtable Discussion
Discussing data format issues, strengths, weaknesses
Data-driven Design in Unreal
Data Tables, Data Assets and others
data table
Data-driven Design in Unreal
Data Tables, Data Assets and others
debug
Widget Reflector Video Tutorial
How to use the Widget Reflector to debug UI issues.
design
Data-driven Design in Unreal
Data Tables, Data Assets and others
desktop
Ultrawide Monitor UI Support
How to clamp your UI to an aspect ratio
discord
Unreal UI Discord
Come talk about Unreal UI on Discord!
engine
Accessing Unreal's Global Variables
How to use GAverageFPS, GAverageMS
formatttext
Using Curly Braces in FormatText
tldr; Wrap them in backticks
gamedev
Getting into the Games Industry
Advice on finding jobs, applying, interviewing and getting hired.
hud
How to set up UI in an Unreal project
Use C++ and Blueprints to create a solid foundation for your game UI.
industry
Getting into the Games Industry
Advice on finding jobs, applying, interviewing and getting hired.
intermediate
Advanced Delegates in C++
All the flavours, all the considerations.
Unreal Engine Data Roundtable Discussion
Discussing data format issues, strengths, weaknesses
#notGDC 2022 Talks
Thanks to everyone for sharing their knowledge!
How to make a pull request to Unreal Engine
Be the changelist you want to see in the world.
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
UMG List View
Populate a vertical box with a huge number of elements!
Useful Editor Preferences
Improve your workflow, avoid annoyances
Getting Unreal Crash Reports with BugSplat
Automatically collect crash info from your players!
Ultrawide Monitor UI Support
How to clamp your UI to an aspect ratio
In-Game Bug Reporter Best Practices
What information to inlcude, how to get the most out of it
Industries of Titan Localization
What I learned along the way.
C++-style Singletons in Unreal Engine
Seriously don't do it.
Localization: Advanced Plurals
More than just "one" and "other"
Building Complex Functional Tests
How to build a suite of tests for gameplay code.
Unreal-style Singletons with Subsystems
Subsystems are a simple way to make modular, globally-accessible logic.
Accessing Unreal's Global Variables
How to use GAverageFPS, GAverageMS
Pause Game When Window Loses Focus
Want to pause the game, reduce FPS, mute audio when the game window loses focus?
Testing and Test Driven Development in Unreal
It's so satisfying when all the lights turn green!
Character Health Bar UI using C++
How to set up widgets attached to actors.
Data-driven Design in Unreal
Data Tables, Data Assets and others
Pluralizing Item Names
When "strawberrys" won't cut it.
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
FRunnable and Threads
One way to set up threads in Unreal.
Unreal UIs and Performance
Make Unreal go fast brr
Unreal UIs and C++: Slate
After you have mastered UserWidgets and UMG, let's get down to the nitty-gritty.
Creating new UWidgets in C++
Create your own custom re-usable widgets in pure C++. No Blueprints required!
Asynchronous Loading with TAssetPtr<T>
In both C++ and Blueprints.
javascript
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
json
Data-driven Design in Unreal
Data Tables, Data Assets and others
localization
Industries of Titan Localization
What I learned along the way.
BYG Localization plugin
Define Markdown-like custom syntax, use nested styles
Supporting Localized Keybindings
Setting defaults for AZERTY, QWERTZ keyboards
Localization: Advanced Plurals
More than just "one" and "other"
Pluralizing Item Names
When "strawberrys" won't cut it.
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
Using Curly Braces in FormatText
tldr; Wrap them in backticks
Unreal UIs and Localization
Common pitfalls to avoid as you implement user interfaces in Unreal.
logging
Using the Visual Logger
Unreal's Visual Logger is great for debugging spatial issues.
lua
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
material
Using the RetainerBox Widget
How to apply material effects to a group of child widgets.
Using Materials in Unreal UIs
How to apply shader effects to your UIs.
monitor
Ultrawide Monitor UI Support
How to clamp your UI to an aspect ratio
performance
Unreal UIs and Performance
Make Unreal go fast brr
plugin
Unreal Engine Plugins
A list of all the plugins I've worked on
BYG Localization plugin
Define Markdown-like custom syntax, use nested styles
BYG Rich Text plugin
Define Markdown-like custom syntax, use nested styles
BUIValidator Plugin
Texture settings validator plugin
A UMG C++ Tweening Library
Animate UMG widgets from C++
presentation
UI/UX Talk Video
I put together a short-ish talk on UI/UX in games.
programming
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
python
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
qa
Getting Unreal Crash Reports with BugSplat
Automatically collect crash info from your players!
In-Game Bug Reporter Best Practices
What information to inlcude, how to get the most out of it
resources
Help and Resources for Unreal Engine
How to get help, and help yourself
UI Resources
Stuff to help you learn
scripting
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
skookumscript
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
slate
Unreal UIs and C++: Slate
After you have mastered UserWidgets and UMG, let's get down to the nitty-gritty.
subtitles
How to Make Game Subtitles Better
A bunch of suggestions and examples.
support
Unreal UI Discord
Come talk about Unreal UI on Discord!
testing
Building Complex Functional Tests
How to build a suite of tests for gameplay code.
Testing and Test Driven Development in Unreal
It's so satisfying when all the lights turn green!
text
Common UI Text Widgets
Text widgets with centralized styling, marquee and more!
Industries of Titan Localization
What I learned along the way.
BYG Localization plugin
Define Markdown-like custom syntax, use nested styles
BYG Rich Text plugin
Define Markdown-like custom syntax, use nested styles
Localization: Advanced Plurals
More than just "one" and "other"
Data-driven Design in Unreal
Data Tables, Data Assets and others
Pluralizing Item Names
When "strawberrys" won't cut it.
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
Using Curly Braces in FormatText
tldr; Wrap them in backticks
Unreal UIs and Localization
Common pitfalls to avoid as you implement user interfaces in Unreal.
How to Make Game Subtitles Better
A bunch of suggestions and examples.
texture
BUIValidator Plugin
Texture settings validator plugin
Reimporting Assets
A single setting makes working in a team a breeze
Creating a Custom Texture Group in Unreal 4
Stop changing all those settings manually, centralize them in a custom texture group.
Creating Resolution-independent UIs in Unreal Engine
Design at lowest resolution, scale with DPI Scaling and Custom Application Scaling
Unreal UIs and Texture Sizes
tldr; Multiple of 4 is probably good enough.
typography
Typography in Video Games
Display vs Body typefaces and coming up with style sets.
UI Resources
Stuff to help you learn
How to Make Game Subtitles Better
A bunch of suggestions and examples.
ui
How to make a Tickable Object
Tick any object you want, UObject or not!
Intro to making UIs in Unreal Engine 5
A rambling live chat-style video about the basics of creating user interfaces in Unreal Engine 5.
Unreal UI Discord
Come talk about Unreal UI on Discord!
Common UI Button Widgets
Centralized styling, selected state, and more!
Common UI Text Widgets
Text widgets with centralized styling, marquee and more!
Common UI Introduction
What is the plugin for? What does it contain? Why should we care?
Widget Reflector Video Tutorial
How to use the Widget Reflector to debug UI issues.
UMG List View
Populate a vertical box with a huge number of elements!
Getting Unreal Crash Reports with BugSplat
Automatically collect crash info from your players!
Ultrawide Monitor UI Support
How to clamp your UI to an aspect ratio
In-Game Bug Reporter Best Practices
What information to inlcude, how to get the most out of it
Industries of Titan Localization
What I learned along the way.
Changing UI Scale in Unreal Engine
Let players make the UI larger or smaller! Or the same!
Supporting Localized Keybindings
Setting defaults for AZERTY, QWERTZ keyboards
Games in UI - UBC Guest Lecture (2021)
A video lecture with rules of thumb
Localization: Advanced Plurals
More than just "one" and "other"
Reimporting Assets
A single setting makes working in a team a breeze
How to set up UI in an Unreal project
Use C++ and Blueprints to create a solid foundation for your game UI.
Buttons with custom hitboxes
How can I make a button with a non-rectangular hitbox?
Character Health Bar UI using C++
How to set up widgets attached to actors.
C++ & Blueprints UMG Workflow Video
A introductory tutorial on how to set up UIs using C++ and Blueprints.
Pluralizing Item Names
When "strawberrys" won't cut it.
Unreal UI Best Practices
A completely subjective list of things that I do.
Typography in Video Games
Display vs Body typefaces and coming up with style sets.
UI/UX Talk Video
I put together a short-ish talk on UI/UX in games.
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
Updating UserWidgets in the Editor
Using SynchronizeProperties() to show changes to Blueprint properties in the editor.
Using the RetainerBox Widget
How to apply material effects to a group of child widgets.
Using Materials in Unreal UIs
How to apply shader effects to your UIs.
Connect C++ to UMG Blueprints with BindWidget
How to control logic from C++ and configure visuals in Blueprints.
Unreal UIs and Performance
Make Unreal go fast brr
Unreal UIs and C++: Slate
After you have mastered UserWidgets and UMG, let's get down to the nitty-gritty.
Unreal UIs and Localization
Common pitfalls to avoid as you implement user interfaces in Unreal.
Creating new UWidgets in C++
Create your own custom re-usable widgets in pure C++. No Blueprints required!
Creating a UserWidget in C++
How to build user widgets base classes in C++.
Introduction to C++ UIs in Unreal
What's the deal with Slate, UMG and Blueprints?
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Unreal UIs and Texture Sizes
tldr; Multiple of 4 is probably good enough.
Introduction to UIs in Unreal
How to start making user interfaces in Unreal using UMG, Slate and C++
Unreal Engine UI Animation
Creating animations, events, reusable animations.
umg
Widget Reflector Video Tutorial
How to use the Widget Reflector to debug UI issues.
Character Health Bar UI using C++
How to set up widgets attached to actors.
Unreal UI Best Practices
A completely subjective list of things that I do.
UPROPERTY EditCondition and CanEditChange
How to make variables read-only or hidden, based on other variables.
Using Curly Braces in FormatText
tldr; Wrap them in backticks
Fix Tick Not Being Called on Widgets
I see this one being asked quite often in the Unreal Slackers #ui chat.
Updating UserWidgets in the Editor
Using SynchronizeProperties() to show changes to Blueprint properties in the editor.
Using the RetainerBox Widget
How to apply material effects to a group of child widgets.
Using Materials in Unreal UIs
How to apply shader effects to your UIs.
Connect C++ to UMG Blueprints with BindWidget
How to control logic from C++ and configure visuals in Blueprints.
Unreal UIs and Performance
Make Unreal go fast brr
Creating a UserWidget in C++
How to build user widgets base classes in C++.
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Introduction to UIs in Unreal
How to start making user interfaces in Unreal using UMG, Slate and C++
Unreal Engine UI Animation
Creating animations, events, reusable animations.
unity
Things I wish I knew coming to Unreal from Unity
Gotchas and surprises I encountered
unreal
Add UWidgets to a UserWidget using C++ in the Editor
How to programmatically build up a widget in the editor, while keeping the widget tree in sync.
Show TMap Entries in the Same Row
ForceInlineRow or a custom inspector
Inheritable TMap
Make sure changes made in the parent are propagated to children.
What's the deal with Verse?
No boolean? Const everything? Out-of-order evaluation?
How to Use Mastodon, as an Unreal Engine Dev
It's not much like Twitter.
How I Stopped Being Terrified of Slate
Talk for JetBrains GameDev Day Online 2022
Unreal UI Challenges
Improve your Unreal Engine UI skills by implementing a series of widgets.
Keyboard-only Blueprint Editing
Edit faster, avoid RSI, improve consistency
New Unreal 5 Search
It's like Duck Duck Go for your game.
Advanced Delegates in C++
All the flavours, all the considerations.
Intro to Delegates in C++
How to declare a dynamic multicast delegate and subscribe to it, using C++.
Curve Tables
Define gameplay data using external CSV/JSON.
PlasticSCM Cheat Sheet
Notes on using PlasticSCM and Unreal
Using the Visual Logger
Unreal's Visual Logger is great for debugging spatial issues.
Unreal Engine Data Roundtable Discussion
Discussing data format issues, strengths, weaknesses
Using the same callback function for many UButtons
Which button was called? Now you can find out!
#notGDC 2022 Talks
Thanks to everyone for sharing their knowledge!
How to make a pull request to Unreal Engine
Be the changelist you want to see in the world.
Unreal Engine Scripting Languages
What scripting languages can you use in Unreal?
Iterating over UENUM with TEnumRange
Make any enum iterable with ENUM_RANGE_BY_COUNT and others
How to make a Tickable Object
Tick any object you want, UObject or not!
Intro to making UIs in Unreal Engine 5
A rambling live chat-style video about the basics of creating user interfaces in Unreal Engine 5.
Unreal UI Discord
Come talk about Unreal UI on Discord!
Common UI Button Widgets
Centralized styling, selected state, and more!
Common UI Text Widgets
Text widgets with centralized styling, marquee and more!
Common UI Introduction
What is the plugin for? What does it contain? Why should we care?
Widget Reflector Video Tutorial
How to use the Widget Reflector to debug UI issues.
UMG List View
Populate a vertical box with a huge number of elements!
Cheat Console Cheat Scripts
Store sets of cheats in a .ini, execute them with one command.
Fuzzy Search in Unreal's Cheat Console
tldr; prefix with ? and a space.
Useful Editor Preferences
Improve your workflow, avoid annoyances
Unreal Engine Plugins
A list of all the plugins I've worked on
Changing UI Scale in Unreal Engine
Let players make the UI larger or smaller! Or the same!
BYG Localization plugin
Define Markdown-like custom syntax, use nested styles
C++-style Singletons in Unreal Engine
Seriously don't do it.
BYG Rich Text plugin
Define Markdown-like custom syntax, use nested styles
Send HTTP POST with Unreal Engine
Attach screenshots, zips, plain form data, and send it to a server!
BUIValidator Plugin
Texture settings validator plugin
Localization: Advanced Plurals
More than just "one" and "other"
Reimporting Assets
A single setting makes working in a team a breeze
Creating a Custom Texture Group in Unreal 4
Stop changing all those settings manually, centralize them in a custom texture group.
Building Complex Functional Tests
How to build a suite of tests for gameplay code.
Unreal-style Singletons with Subsystems
Subsystems are a simple way to make modular, globally-accessible logic.
Unreal Console Cheat Manager
Cheat your way to success!
Accessing Unreal's Global Variables
How to use GAverageFPS, GAverageMS
Pause Game When Window Loses Focus
Want to pause the game, reduce FPS, mute audio when the game window loses focus?
How to set up UI in an Unreal project
Use C++ and Blueprints to create a solid foundation for your game UI.
Buttons with custom hitboxes
How can I make a button with a non-rectangular hitbox?
Why TOptional<T>
is my new favourite tool
For optional parameters, and explictly marking undefined state.
Testing and Test Driven Development in Unreal
It's so satisfying when all the lights turn green!
Character Health Bar UI using C++
How to set up widgets attached to actors.
C++ & Blueprints UMG Workflow Video
A introductory tutorial on how to set up UIs using C++ and Blueprints.
Creating Resolution-independent UIs in Unreal Engine
Design at lowest resolution, scale with DPI Scaling and Custom Application Scaling
Help and Resources for Unreal Engine
How to get help, and help yourself
Data-driven Design in Unreal
Data Tables, Data Assets and others
Pluralizing Item Names
When "strawberrys" won't cut it.
Unreal UI Best Practices
A completely subjective list of things that I do.
A UMG C++ Tweening Library
Animate UMG widgets from C++
Things I wish I knew coming to Unreal from Unity
Gotchas and surprises I encountered
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
FRunnable and Threads
One way to set up threads in Unreal.
Return Arrays of the Correct Subclass Type in Blueprints
Avoid casting with this one weird trick.
Updating UserWidgets in the Editor
Using SynchronizeProperties() to show changes to Blueprint properties in the editor.
Using the RetainerBox Widget
How to apply material effects to a group of child widgets.
Using Materials in Unreal UIs
How to apply shader effects to your UIs.
Connect C++ to UMG Blueprints with BindWidget
How to control logic from C++ and configure visuals in Blueprints.
Unreal UIs and Performance
Make Unreal go fast brr
Unreal UIs and C++: Slate
After you have mastered UserWidgets and UMG, let's get down to the nitty-gritty.
Creating new UWidgets in C++
Create your own custom re-usable widgets in pure C++. No Blueprints required!
Creating a UserWidget in C++
How to build user widgets base classes in C++.
Introduction to C++ UIs in Unreal
What's the deal with Slate, UMG and Blueprints?
Controlling UMG Animations from C++
How to call UMG animations defined in Blueprints from C++.
Lambdas with TFunctionRef<T>
Unreal-style lambda functions that can be passed around to functions.
Asynchronous Loading with TAssetPtr<T>
In both C++ and Blueprints.
Unreal UIs and Texture Sizes
tldr; Multiple of 4 is probably good enough.
Introduction to UIs in Unreal
How to start making user interfaces in Unreal using UMG, Slate and C++
Unreal Engine UI Animation
Creating animations, events, reusable animations.
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UPROPERTY EditCondition and CanEditChange
How to make variables read-only or hidden, based on other variables.
Creating a UserWidget in C++
How to build user widgets base classes in C++.
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UI Resources
Stuff to help you learn
How to Make Game Subtitles Better
A bunch of suggestions and examples.
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Unreal Engine Data Roundtable Discussion
Discussing data format issues, strengths, weaknesses
#notGDC 2022 Talks
Thanks to everyone for sharing their knowledge!
Intro to making UIs in Unreal Engine 5
A rambling live chat-style video about the basics of creating user interfaces in Unreal Engine 5.
Widget Reflector Video Tutorial
How to use the Widget Reflector to debug UI issues.
Games in UI - UBC Guest Lecture (2021)
A video lecture with rules of thumb
Character Health Bar UI using C++
How to set up widgets attached to actors.
C++ & Blueprints UMG Workflow Video
A introductory tutorial on how to set up UIs using C++ and Blueprints.
Typography in Video Games
Display vs Body typefaces and coming up with style sets.
UI/UX Talk Video
I put together a short-ish talk on UI/UX in games.
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Fix Tick Not Being Called on Widgets
I see this one being asked quite often in the Unreal Slackers #ui chat.
Using the RetainerBox Widget
How to apply material effects to a group of child widgets.
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Data-driven Design in Unreal
Data Tables, Data Assets and others
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