IA/VT -COLORFUL- is a rhythm game written in C# and Unity that I worked on at Opus Studio here were only three full-time programmers including myself, so I had some varied responsibilities:
- I created the music video director system that showed the character, animations and special effects behind the rhythm game. I created a workflow** that allowed artists** to set up timelines of camera changes, full-screen effects, character animations and special effects.
- As part of the music video system, I wrote CG shaders to implement the concepts created by artists.
- The main character had a large number of outfits and animations, I created the system to split them up, load them quickly and asynchronously with the Vita’s limited resources.
- I also created the majority of the main menu system and skinnable in-game UI.